cyberiop.blogg.se

Tribes ascend ahk crosshair overlay
Tribes ascend ahk crosshair overlay










At the moment there is only one way to switch the crosshairs which may be annoying when using a lot of crosshairs so I might change that after the first feedbacks.)ġ- Go to your mumble folder (where "mumble.exe" is)Ģ- Rename original "mumble_ol.dll" if you don't want to erase it (mumble_ol-backup.dll for example)ģ- Copy the "mumble_ol.dll" you just downloaded to the mumble folderĤ- Put the crosshair you want to use in the same folder as the game executable ("TribesAscend.exe" for example). (Regular version -> up to 9 crosshairs, timer. Nothing confirmed at the moment so use it at your own risk. It's kinda unfair and this needs some change anyway. So my question is: Are we allowed to use an overlay of this kind (drawing a simple crosshair) ? It doesn't interact with the game more than the original overlay does. Still, AHK overlays don't work in fullscreen mode/consume "a lot" of resource and this is real problem in my opinion.īasically the modification is just the creation of a new texture (the crosshair) and that's it. I read : (3.f, 3.h) and the fact is that mumble's overlay is allowed and AHK overlays are allowed. XFile := "Crosshair.png" the image's default location is wherever this script is locatedĪFile := "Alternate.I just came here to ask hi-rez about the use of a slightly modified overlay (mumble). Menu, Tray, Add, Disable Crosshair, m_hide

tribes ascend ahk crosshair overlay

SCROLL TO LINES MARKED BY VVVVV / ^^^^^ COMMENTS FOR CUSTOMIZATION (hotkey on line 97) Thanks to tic (Tariq Porter) for his GDI+ Library When I release the left shift it should switch back to crosshair.png What I want is crosshair.png to always be displayed and when I hold down left shift to zoom in on the sniper rifle, to display alternate.png. Below is the current script that uses the pressing of the key to switch between crosshair.png, alternate.png, and nothing.












Tribes ascend ahk crosshair overlay